The new 2012 DYNASTY League Baseball Official Rulebook has been updated to include previously released new rules that were not included in the last edition from 2004. Most notable is the new 60 AB universal pitcher situation JAM rating used in all situations for all pitchers facing pitchers batting with less than 60 AB. You will also find the new 0-4 IP 2 day rest requirement in the Pitcher Rest Rules on page 9.
The DYNASTY League Baseball Official league rules that start on page 10 are basically the Rotisserie League Baseball rules including salaries and contracts for draft leagues adapted for basball simulation leagues. What’s new is that DYNASTY League Baseball Online leagues are now included along with local DYNASTY League Baseball local Board version leagues in the Official Rulebook and there are quite a few updates.
DYNASTY League Baseball Online is the First and Only Real Time Baseball Simulation for Draft Leagues
If you have players in many different locations, the beauty of DYNASTY League Baseball Online is that it can easily manage your league and update stats, standings and leaders in real time. This is a first for Baseball simulations. Never before have real time draft leagues been available for Baseball simulation games. Previously each league member would have to export his league file and send it to a central commissioner who would then have to import each league file and then export and send the files back to each league member so that league members could import the updated file again. Of course that is far from real time and in today’s connected world it is downright prehistoric to have to go through all that drudgery to update your stats, standings and leaders.
You join a league and then choose a franchise that includes the matching ball park and then draft your team with a fictional $300 budget from the most recent season of DYNASTY League Baseball player cards that continues each future season when the new season player cards are released in a Dynasty play format. Draft day consists of a Major League draft in which you draft your 25 man roster and then a Minor league draft of 8 additional players that you can call up and send down during the season for a total of 33 players under your control.
After the draft, you are then able to start your season immediately because all of the team rosters have already been saved and integrated by the new live draft room and the scheduling is all done for you. You are then able to easily play live games for your series just by clicking on the join game button or if you can’t make a series have the new computer manager profile play for you.
The first DYNASTY League Baseball Online public and private draft leagues are targeted for this coming April.
If you’ve read the annual THE SCOUTING REPORT or THE SCOUTING NOTEBOOK that Harper & Row, STATS Inc., and The Sporting News published from 1983-2006 you know just how in-depth the scouting reports were that evaluated player “tools”.
Unfortunately those publications are no longer published and while Baseball Prospectus is a great read, it doesn’t completely replace the detailed scouting reports that THE SCOUTING REPORT and THE SCOUTING NOTEBOOK provided. Yes, we have stats and lots of them. Baseball statistics have never been as accessbile as they are now. It was a totally different Baseball world in 1982 when the first Bill James Baseball Abstract was published for national distribution and the Elias Sports Bureau tried to claim Baseball statistics as it’s own private domain.
There never has been a Baseball publication that provided player ratings like the incredible Rick Barry Pro Basketball Scouting Report, but perhaps DYNASTY League Baseball is the closest thing to it for Baseball in terms of providing Major League Baseball player rating grades.
A tremendous amount of effort goes into the creation of the DYNASTY League Baseball season player ratings to give you the best possible replication of a players strengths and weaknesses. I’ve been rating and grading players for 27 years for not only each season player card set for Pursue the Pennant and DYNASTY League Baseball since the 1984 season, but also several past seasons including 1957, 1967, 1970-1974, 1982 and three Greatest Teams sets from 1906-1988. That’s about 35, 000 different players and when you multiply that times about a dozen or so player ratings per player that comes to almost 500,000 individual player ratings. OK, Dan Treuden has been helping rate the pitchers for quite a few years, but still that is a lot of players and player ratings to evaluate!
You can now find almost of these player ratings easily accesible at: DYNASTYLeagueBaseball.com
Most player ratings are based on a 1-10 scale or A-F including A+, B+ and C+ (Error ratings go from 5-100) to give you a broad spectrum of ratings and precise statistical accuracy using historical scales. The player ratings are derived from thoroughly researched and tested formulas and computer calculations.
In some cases though, you simply can’t devise a formula that will take all factors into account. Defensive Range ratings are a good example. If you only used a players zone rating (UZR), you would come up with many misleading ratings simply because this defensive metric doesn’t account for variables such as the vagaries of the scorer’s zone judgement, the adjacent fielder, how hard the ball is hit, size of the outfield and defensive shifts. There isn’t any single defensive metric that is reliable enough to be used alone to assign defensive range ratings. That’s why it is important to look at more than one defensive metric and use “old school” scouting reports as a cross check. In the case of DYNASTY League Baseball, the primary defensive metrics used are Bill James Range factor, John Dewan’s Baseball Bible plus minus and Ultimate Zone Rating (UZR).
It’s this kind of effort combined with the foremost knowledge and insight into the game that makes DYNASTY League Baseball’s player ratings the most realistic of any baseball simulation.