NEW! DYNASTY League Baseball Powered By Pursue the Pennant Official Rulebook 2020v3 tweaks


The new 2020v3 Official Rulebook has just been released and can be downloaded in PDF format at the DYNASTY League Baseball Powered By Pursue the Pennant site or in the Facebook Group file section. The new sections are highlighted with my capsule comments below:

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NEW! Super Tough JAM + rating
JAM+ pitchers have additional situation ability in that
they use the RR grey situation STRIKEOUTS results
instead of blue normal situation 1B and 2B results on
those two result lines in jam situations.

MC: Bringing back the Pursue the Pennant Super Tough JAM rating.
Future project is to rate published past seasons for JAM + ratings.

ptp1

NEW! Batter HOME RUN result indexed by
Pitcher HR per 9 IP for Pitchers with ZERO Deep
Drive? result # vs. that Left/Right side
Batter card HOME RUN result on line #9 AND Pitcher
with ZERO Deep Drive? # vs. that Left/Right side:
Roll one die… if number >= (HR per 9 IP) x 10 = Deep
Drive?.
EXAMPLES: If pitcher has 0.1 HR per 9 IP, dice roll of
#1-9 is Deep Drive? result (#0 HOME RUN result).
If pitcher has 0.4 HR per 9 IP, dice roll of # 4-9 is Deep
Drive? result (#0-3 HOME RUN result).

MC: Low HR/9 pitchers are better replicated especially pitchers with low sample size IP.

NEW! Clutch: Red
Occurs whenever tying or go-ahead run is on base or
at bat from 8th inning on, or at anytime when there
are runners in scoring position with two outs.

MC: Game balancing reversion to original 8th inning Pursue the Pennant rule.

ptp1

NEW! Jam: Orange
Occurs whenever tying or go ahead run is on base or
at bat from 8th inning on, or at anytime when there
are runners in scoring position with two outs.

MC: Game balancing reversion to original 8th inning Pursue the Pennant rule.

Umpire?
Tired Situation result injury check: If you roll 514-540
and pitcher is tired, use yellow situation walk result
and check for injury to pitcher.

NEW! NOTE: Pitcher with NO STUFF Tired Situation result
injury check for rolls of #514-540 goes into effect
when pitcher reaches 0 Endurance.

MC: The reason why there is a potential injury with NO STUFF is that often that is a signal that the pitchers mechanics are out of sync and anytime mechanics are out of sync you are more injury prone. The change to 0 Endurance before Tired Situation result injury check goes into effect, is to prevent Managers from getting “ambushed” by a quick offensive explosion vs. the starting pitcher and not being able to get a pitcher warmed up soon enough to get him out of the game before he is injured.

Pitcher Batting
NEW! Pitchers must have at least 45 AB to be used as
a pinch hitter. When facing a pitcher batting, who
has less than 45 ABs, pitcher on mound uses the JAM
situation in all situations even if the pitcher on the
mound does not have a JAM situation rating.

MC: With starting pitchers pitching fewer IP and therefore getting fewer AB, wanted to open up the opportunity for good hitting pitchers like Silver Slugger Adam Wainwright and Michael Lorenzen to pinch hit who might fall short of AB cut-off.

REMOVED: CONTROL chart injury check: Check for injury to
pitcher if pitching with Low ‘reduced” Endurance
(Starters on 3 days rest or Relievers pitching in 2nd or
3rd consecutive day of work).

MC: The CONTROL chart injury check was put in before the new OVERWORKED rule and is no longer needed to regulate IP because the OVERWORKED rule caps IP.  Also with the new Season Replay play mode, wanted to give past season teams with smaller pitching staffs more flexibility.

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